How to Play Wolf
Wolf is a 4–5 player golf betting game where one player — the Wolf — tees off last each hole and must pick a partner immediately after each drive, or go it alone against everyone. It's the most strategic, most trash-talk-friendly game your group can play. Here's exactly how it works.
What's the deal?
Every hole, one player is the Wolf. That player tees off last and watches each opponent hit their drive. After each drive, the Wolf must decide immediately whether to take that player as a partner — you can't wait to see all the tee shots first. Commit or pass, one at a time.
The Wolf can also go "Lone Wolf" — turning down every partner and taking on the whole group alone. Win and the payout multiplies. Lose and you pay everyone.
With 5 players the game gets even better. The Wolf picks one partner, creating a 2-vs-3 match, and the outnumbered team earns double points to keep it fair. A Lone Wolf going 1-vs-4 almost never happens — which is exactly why it's legendary when someone pulls it off.
Setting the stakes: Wolf is scored in points, so just pin a dollar value to each one. $1 a point is the easy default — small enough to stay friendly, enough to make every pick matter. Drop to $0.50 for a casual loop, or push to $2–$5 a point if the group wants real sweat. Total the points after 18 and settle the differences in cash.
How to play Wolf
- 1Set a tee order by random draw. The order rotates each hole so everyone is the Wolf an equal number of times.
- 2The Wolf tees off last and watches each drive as it happens.
- 3Immediately after each player's drive, the Wolf decides: pick them or pass. Once you pass, you can't go back to that player.
- 4Play best ball — the lower score on each team wins the hole. Lone Wolf win = double points; Lone Wolf loss = pay everyone double.
- 5Track points across 18 holes, then settle into cash. Most points wins the difference.
Now Grab the Hat.
Wear it to the first tee, call yourself the Wolf, and see who's brave enough to play.
Shop The 1st Tee → See All 18 Games